• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Interactive DarkMap
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
« Previous 1 … 51 52 53 54 55 Next »
great idea for Cap ship missiles (not include GB)

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (2): 1 2 Next »
great idea for Cap ship missiles (not include GB)
Offline X-Lancer
12-07-2007, 04:36 AM, (This post was last modified: 12-07-2007, 04:48 AM by X-Lancer.)
#1
Member
Posts: 1,173
Threads: 147
Joined: Jan 2007

example :

---Missile Launcher Name----------Ammos------Missile Stats

XXXXXXXX Missile launcher 1# 70

XXXXXXXX Missile launcher 2# 70 All the same

XXXXXXXX Missile launcher 3# 70

in this way..cruiser/BS only can fire 210 missiles (it's very normal a battleship/cruiser contain 210 missiles..) and it can prevent missile spamming (some one saying there is a guy monute full missiles turret on his battleship in the old day..)..



PS: missile cost 0$...

only have <ship class> missile launcher 1,2,3

so this can limit how many times they can fire their missile

(low fire rate for missile of course, like now,,it's good)

in this way can make them become a REAL "Missile" (Pro-Fighter/Bomber Killer..)
  Reply  
Offline gekerd
12-08-2007, 08:56 PM,
#2
Member
Posts: 279
Threads: 12
Joined: Oct 2007

Is this possible because it are turrets, not the normale missiles

[Image: Gekerd1.png]
  Reply  
Offline X-Lancer
12-08-2007, 09:23 PM, (This post was last modified: 12-08-2007, 09:24 PM by X-Lancer.)
#3
Member
Posts: 1,173
Threads: 147
Joined: Jan 2007

yes..it's possible.......
  Reply  
Offline Jinx
12-08-2007, 09:35 PM,
#4
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

for me - any attempt to improve missiles without giving them overkill stats is good. - i think missiles should really track and damage - and i d rather have 1 missile that hits - than 1000 missiles that i have to spam in order to have one hit.

leaves the question - what kind of missiles should it be. - allways imagine a cruiser going for fighteronly kill - and equipping 12 missiles - does that leave a fighter even a sliver of a chance?

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
Reply  
Offline ghostcat
12-08-2007, 09:37 PM,
#5
Member
Posts: 520
Threads: 33
Joined: Dec 2006

' Wrote:for me - any attempt to improve missiles without giving them overkill stats is good. - i think missiles should really track and damage - and i d rather have 1 missile that hits - than 1000 missiles that i have to spam in order to have one hit.

leaves the question - what kind of missiles should it be. - allways imagine a cruiser going for fighteronly kill - and equipping 12 missiles - does that leave a fighter even a sliver of a chance?

Not much of one, no. But then, any cap-ship that comes along will be able to wipe the floor with it.

........Once more unto the breach, dear friends, once more;..........But when the blast of war blows in our ears,.....
........Or close the wall up with our English dead...........................Then imitate the action of the tiger;.................
........In peace there's nothing so becomes a man........................Stiffen the sinews, summon up the blood,.........
........As modest stillness and humility:........................................Disguise fair nature with hard-favour'd rage!....
Dasher
&quot;Another popup faction. Great. What's wrong with my popup blocker?&quot; - Denelo
&quot;Oh come on, slow and steady doesn't win any races, fast and steady does.&quot;
[Image: socksaredeadly.jpg][Image: space.jpg]
Back, if I can get this thing working!
  Reply  
Offline Horon
12-08-2007, 09:38 PM,
#6
Member
Posts: 1,485
Threads: 52
Joined: Sep 2007

Turrets are the exact same as guns, almost. Turrets use different models. Turrets have a different mounting type. Cap turrets have cap ship turret models. Everything else, can be applied to both. Yes it is possible. Doing it however, is up to Igiss.

While being quite funny, your sig was the biggest one i've ever seen so far. No more than 700x250 please. ~utrack
http://pastebin.com/SYQXBufs
Reply  
Offline X-Lancer
12-08-2007, 09:38 PM,
#7
Member
Posts: 1,173
Threads: 147
Joined: Jan 2007

' Wrote:for me - any attempt to improve missiles without giving them overkill stats is good. - i think missiles should really track and damage - and i d rather have 1 missile that hits - than 1000 missiles that i have to spam in order to have one hit.

leaves the question - what kind of missiles should it be. - allways imagine a cruiser going for fighteronly kill - and equipping 12 missiles - does that leave a fighter even a sliver of a chance?



hmm.....but missile is a pro-anti-fighter weapon....if a cruiser monute full missile...that cruiser won't have any anti-cap ability....

  Reply  
Offline Jinx
12-08-2007, 09:40 PM,
#8
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

i know - but we also know the community =) ... how long will it take untill the first fighter pilot complains

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
Reply  
Offline ghostcat
12-08-2007, 09:44 PM,
#9
Member
Posts: 520
Threads: 33
Joined: Dec 2006

' Wrote:i know - but we also know the community =) ... how long will it take untill the first fighter pilot complains

The same amount of time it would take hi/her to complain about some other aspect of the mod that displeases him/her.

........Once more unto the breach, dear friends, once more;..........But when the blast of war blows in our ears,.....
........Or close the wall up with our English dead...........................Then imitate the action of the tiger;.................
........In peace there's nothing so becomes a man........................Stiffen the sinews, summon up the blood,.........
........As modest stillness and humility:........................................Disguise fair nature with hard-favour'd rage!....
Dasher
&quot;Another popup faction. Great. What's wrong with my popup blocker?&quot; - Denelo
&quot;Oh come on, slow and steady doesn't win any races, fast and steady does.&quot;
[Image: socksaredeadly.jpg][Image: space.jpg]
Back, if I can get this thing working!
  Reply  
Offline Horon
12-08-2007, 10:11 PM,
#10
Member
Posts: 1,485
Threads: 52
Joined: Sep 2007

Well there are people who want missle turrets for their fighters, so why cant everyone use ammo?

While being quite funny, your sig was the biggest one i've ever seen so far. No more than 700x250 please. ~utrack
http://pastebin.com/SYQXBufs
Reply  
Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode