"They're pirates out of desperation, terrorists out of necessity."
At first glance, the origin of the Mollys seems shrouded, but the political undercurrents that lead to the current state of Dublin can be seen as early as 750 A.S. The mining revolts of 752 and subsequent attempts by the BAF and BPA to pacify the region only hardened the resolve of the embryonic faction, leaving them with a burning determination to free Dublin from Bretonian control and corporate manipulation. The advent of the Molly-Rogue pact a short while later allowed them access to the latter group's shipbuilding experience, and together they collaborated on a number of projects, including the Z-9000 Barghest, and culminating in the Scylla. After locating a system--which they deemed Londonderry--to call home, the fledgling Mollys began to operate towards the liberation of Dublin in earnest. Due to the small nature of the organization, open war was out of the question, and instead they focus on lightning raids against convoys and poorly-defended military assets.
After a Corsair fleet decimated the Mollys near the planet Cork, a new objective came into view. Not only would the Mollys continue to work towards freeing their homeland, now they also had their dead to avenge. To this day, Corsairs and Mollys clash in the Omegas, leaving broken ships and broken lives on either side.
[font=Palatino Linotype][color=#FFCC66]Bastard - [color=#CC9933] Fresh meat. The recruits fly cheap ships and drink even cheaper alcohol. Their goal is to fly interference for the Rookies of the Mollys, and to free up valuable assets from standard patrol duty. ~ Flys Hyena +Bactrain + Werewolf+Spatial+Hegemon
~ 8 hours gameplay + a post at the arranmore pub then promoted to...
[font=Palatino Linotype]Rookie - [color=#CC9933]They went from the frying pan into the fire and came out of it smelling like smoke, but still alive. These pilots have survived the harrowing Molly stage of their career and almost to a man. ~ Flys All Minus Gunboat + Scylla
~ 12 confirmed own kills reported on the reporting facility(depends on the kill multiplication) + five message dump posts then promoted to...
[font=Palatino Linotype]Ace - [color=#CC9933]Sometimes in life a man does something incredible. For some, it's landing the dream job. For the Mollys, it's usually something done while inebriated and shouting insults at Bretonia. The Aces, determined to one-up each other, have done nothing short of the fantastic. Only the best of the Bretonian Armed Forces pilots can compare to them. ~ Flys All minus Scylla
~ Make a name for yourself (Members will judge if suitable for promotion) then promoted to...
[font=Palatino Linotype]Verteran - [color=#CC9933]Their names are whispered in fear among those who even what they are capable of. ~ Flys All
~ When the slot of Vice-Governor is opened, there will be a vote on which Veteran should get it...
[font=Palatino Linotype]Vice Governor - [color=#CC9933]Like a Governor, but focuses more on administrative tasks. Filling in for the Governor when she/he is out on business, the Vice Governor is a person to be reckoned with among the Mollys, possessing vast influence on day-to-day operations.
[font=Palatino Linotype]Governor - [color=#CC9933]The big cheese. The head honcho. Any way you slice it, this person runs it. From the largest smugging convoy to the smallest bribe, the Governor is the one who makes it all happen.
Councilor-They manage their respective areas of the [M]ollys keeping the Govenor and Vice Govenor informed wihtout overwhelming them with constant mirco management.They are appointed as needed base of their skills in their field.
Bastard Level.- [color=#FFFFFF]White Lights Rookie Level. - Orange Lights Ace Level. - Green Lights Veteran Level. - Red Lights
Shared Ships. - Purple Lights
Scyllas. - Blue Lights
Council. - Yellow Lights
[font=Palatino Linotype]♦ The Council ♦
[font=Palatino Linotype]Consists of ~
Governor
[color=#FFCC66]Vice Governor
Councilor of War
Councilor of Relations
Councilor of Mining & Trade
The Governor & Vice Governor have the biggest votes and are the top dogs over the Councilors. There are three councilors within the [M]ollys who command a little section of their own. Each councilor controls his set section & makes developments and adoptions in the faction on their specialty. They put forward their ideas and brainstorms to the rest of the council for discussion and vote on if it should go through and be added to the [M]ollys. No action can be put fourth if it does not receive at least three votes. Each Councilor can elect their own 'secretary-type-person' who has no power or is even mentioned, but would help and work with the Councilor via S.K.Y.P.3 comms on matters concerning their area.
The history of the Wild Geese goes back to old Earth-that-was, when exiled Irish armies were sold out to the continental armies as mercenary units. The Treaty of Limerick disbanded the defeated Jacobite army, and the soldiers were given the choice to serve in France. The English Crown also wanted certain Irish soldiers and mercenaries dealt with, and they were moved to the mainland as well. Fortune seekers swelled the ranks, and the Flight of the Wild Geese became known as a movement of Irish soldiers and mercenaries for hire.
Enter 818 AS, thousands of years later in a distant star system.
With the rise and fall of such powers as the Union of Gold, Molly Republic, and Molly Separatists, certain capable individuals in the Molly movement realized exactly how bad the situation for the Mollys was. Freedom of Dublin had always been the goal. But supplies were scarce, and with a war looming that threatened not only Bretonia but the Molly separatist movement as well, some people began to think that the goals should change.
Eamon O'Malley was the first man to voice this idea with any volume. Respected and old enough to gain support, he proposed the formation of a mercenary wing to export something other than their prized Dublin gold, something that had been perfected over several years of guerrilla fighting and lightning raids: violence. Certain men joined for personal profit, some for fame, some to see more of Sirius than just the orange system of Dublin and its surrounding systems. The stated reason that the Wild Geese was formed for, however, was to not only generate a new source of income for the Molly movement as a whole, but to foster new relations with other factions.
Neutral
People who aren't our contractors, but whom we don't hunt. Zoners, most likely.
Unfriendly
People we're paid to blow up, but it's not personal.
Rheinland Military, Rheinland Federal Police, Reapers of Sirius, Kruger Minerals, Republican Shipping, Daumann Heavy Construction, ALG Waste Disposal
Hostile
People we're paid to blow up, and it's personal.
Bounty Hunters Guild, Corsairs.
[font=Palatino Linotype]♣ Rank Structure ♣
You want ranks? Go join the army. We have the leader, Eamon O'Malley, and everyone else. Everyone has an equal vote on matters. Eamon negotiates contracts and handles PR. In the event of Eamon's death or resignation, the other members vote on his successor.
How do we handle things such as ship-class and weapon restrictions? Excellent question! Each member gets a full pick of the armory. Weapon stocks on things such as gunboats and gunboat cannons are more limited than things like Werewolves, though.
[color=#FFCCCC]Thought of, designed, created & brought to you by Zapp.
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[font=Palatino Linotype]
Molly Mianadóir Corparáid
ID - [color=#99FF99]Molly IFF -Molly TAG -[M]-Name|MMC Leader -Atlas
[font=Palatino Linotype]♣ History ♣
Created during the Molly Council the Molly Mianadóir Corparáid , MMC, was designed as for the organised mining of the fields of Dublin. Ignoring the need for combat ships it mantained only those few for the escort and protection of it's miners, relying on the organised forces of the other Molly clans to keep the overwhelming numbers of Bretonian from the fields.
While managing to secure a seat on the Council, the Fall of the Molly Council left the MMC without the support and protection it had previously enjoyed. Increasing it's own Military force during the vacum of Molly leadership the MMC was left as the only organised Molly force.
After the creation of the [M]ollys began the MMC joined into it's rank, combat craft joining the standard ranks while the miners took over and instantly jump started the [M]olly mining operations and settled into preforming it's intended fuction, the mining, shipping and sales of Molly gold into the market to supply the much needed credits for weapons and supplies.
I've been monumentally inactive this past week, sorry, and next week isn't looking too good either. If anyone's interested in joining the WG, drop me a PM.
Mollys need a good lead that will keep in mind all the past experience, good or bad one, and will make the faction active, rocking and whatever. Go for it and bump Rot Front thread, alright?
The presentation seems sound on first glimpse . I know that most of your members are level heads and can in conclusion say that this request is worth supporting.