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  [Official Event] Paper Tiger
Posted by: EisenSeele - Yesterday, 06:27 AM - Forum: Official - Replies (14)

Colony News Service Wrote:
[Image: mtRgWXA.png]

[Image: iAhPvlG.png?1]

BRIEF: KUSARI DENIES PREPARING FOR ESCALATION
YUKAWA SHIPYARD, HONSHU - Following rumors that the unusual amount of newly commissioned and retrofitted warships in drydock around Yukawa are slated for deployment on the already tense Liberty-Kusari border, Admiral Isoroku Nagumo has issued a statement condemning said rumors as ‘perfidious Libertonian propaganda.’ The newly christened IKN Minato is said to be in the final stages of shakedown, and is set to launch within the week.



Paper Tiger
Honshu
Setpiece Combat Event


LSF (undercover), KOI, KSP, KNF, Undercover Wild (Chochinbi, Wendigo), Kusari Unlawfuls



DATE & TIME

December 7 - 1900 UTC

OVERVIEW


With no end to Liberty-Kusari tensions in sight, both houses continue to scramble in preparation for the inevitable escalation as a concerned sector looks on with gleeful anticipation and dread.

Though it is uncertain where the leak originated or how the intel fell into the hands of the LSF "White Rabbit" Division, detailed schedules of the IKN MINATO final shakedown inspections have indicated a twenty minute block of vulnerability. Post initial drive tests, the IKN MINATO will move outside of the main YUKAWA SHIPYARD drydock cradle and power down as part of an untethered ECCM and emissions test - wherein she will remain stationary and with no weapons until tests have concluded or fifteen minutes after shots have been fired.

With insufficient time to prepare for a more careful surgical strike, but unwilling to pass up a golden opportunity to set Kusari war preparations back, the LSF has scrambled Task Force CHESHIRE to Sector D2 in the Hiyo Cloud as a operational staging area for a covert 'under cover' strike on the IKN MINATO at YUKAWA SHIPYARD.


DETAILS


Strike Details:
  • LSF players will base themselves from the "OSC-Cheshire" - a spoofed transponder luxury liner POB in the Hiyo Cloud (D2). All LSF ships must be fully under cover, with no equipment, transponders, or tags that may trace back to Liberty. Freelancer IDs for the purpose of this event are permitted so long as all ships remain on the same 'side' for the entirety of the event and exclusively base off of OSC-Cheshire
  • Non-LSF players (everyone else) may base themselves off of anywhere that is not Yukawa Shipyard or Battleship Sado
  • All participants that are "under cover" will be considered non-hostile by the Kusari defenders until the first shots are fired - 'undercover' ships in the vicinity of Yukawa Shipyard may be ordered to leave by the Kusari authorities, and treated as hostile if noncompliant.
  • The 'IKN-MINATO[x]' will be a titan armored Kusari Battlecruiser that sits inert from 1900 UTC to 1920 UTC, or 15 minutes after the first shots have been fired. Destruction of the IKN MINATO is the goal of the event.
  • All ships in this event are limited to Cruisers and smaller (Hybrid Classification Ships such as the Longhorn, Bulwark, Hegemon, etc, EXCEPT the Bustard and the Amaterasu, are permitted).
  • Infinite resupplies and respawns are permitted until the IKN MINATO has been destroyed, or until 1930 UTC, after which the MINATO will dock on YUKAWA and 'survive'

There will be no listed rewards for this specific event, but outcomes will affect certain subsequent events.

EDIT: 1800 UTC to 1900 UTC because 8AM my time is a tad early.


  ID Modified: Molly, RPA
Posted by: EisenSeele - 11-06-2025, 12:20 AM - Forum: News and Announcements - Replies (5)

The Mollys and RPA ID have been modified in the following way:

Within Zone of Influence (Bretonia and bordering systems) -> Within Zone of Influence (Bretonia, Dublin, and bordering systems):

In effect, this adds Omega-49 to the Molly/RPA ZOI.


  PSA: Pueblo Bug
Posted by: Sombs - 11-04-2025, 01:07 PM - Forum: News and Announcements - Replies (4)

Hi!

We've identified a game-crashing bug that occurs when non-snub ships (meaning capital ships including transports) try to undock from Pueblo Station in the Colorado system. This will be fixed with the next patch. Until then, please don't dock on Pueblo Station, as your ship will get stuck there.

Testing shows that snubs and freighters seem to be able to undock just fine, but it is best to avoid Pueblo Station until we patch. In case your ship is stuck on Pueblo Station because of this bug, please file a Player Request with your exact ship name to have your ship put on a nearby base or repeatedly ping any of the admins in the Discovery Official Discord. @Luke. said he really likes to get pinged, especially when he is streaming on Twitch or sleeping, so do make sure to poke him. If he doesn't respond immediately, keep poking. You know the moment when you go to the toilet and your cat decides that it needs to be in the same room with you and meows and scratches the door until you let it in? Be that cat.


We apologize for the inconvenience.



























I'm also adding this image of a funny cat for everyone outside the UK.

[Image: zYD91Eo.jpeg]


  [Official Event] Firm Foundations
Posted by: Barrier - 10-31-2025, 02:13 PM - Forum: Official - Replies (7)


Firm Foundations
Sigma-17
Trade, Combat, & Siege Event


Core, GMG | Corsairs


[Image: ffevent.png]



DATE & TIME

Nov 8 - 16,
24/7 with 8-hour rotating increased bonuses.
Sieges on Nov 15-16, 6-8PM UTC.

OVERVIEW

After the destruction of all viable Omicron Rho connections, the Core has ever sought an efficient way of moving the plunder of the Omicrons into House space. With no additional routes found despite rigorous explorer incentives, the original premise proposed by certain less-influential directors has finally been given the green light. Instead of relying on heavily defended long-range convoys, Omicron exporters would plan for a shorter trip, stopping at a key prepared location before proceeding into House space. With the Omegas heavily contested long before any similar ideas, the Sigma corridor began to take a more attractive appearance, despite the astronomical costs.

Alongside shareholders from all four Houses and their influence, the key partner is such an endeavor would always be the GMG. While House credits would more than adequately finance the construction, it would be the GMG who provided the local know-how, materiel, and security. With the ruins of Atka a grim reminder of the fate of any thinly-defended installation, local Core commanders have taken care to build rapport with the prickly gas miners, and have been rewarded with tacit cooperation. After all, investment in the Core's primary function is ever a chancy bet, but it becomes far more attractive when one may directly tip the scales in their favor.

Cooperation with the GMG secured by local Core interests could not have come at a better time. With the Kappa adventure definitively over for its human participants, the Corsairs have already looked towards their next conquest. Despite an even trade in capital assets in Gammu orbit, and the mauling of the Penitence during its daring retreat, the Imperio has never lacked for eager fighters willing to put any tools on hand to the making of war. Without the current ability to support large-scale operations in the Sigmas-17, the Corsairs have fallen back on a type of aggression they do best - commerce raiding against House-bound convoys. But this time, the focus of these rovers is not the bounties of Knossos, but the resources pouring into the new waystation on the Kusari border. The Corsairs have other plans for the Sigma corridor, and will try to continue the job the Outcasts so ironically started with Atka's destruction.

Behind the raiders, Freeport 9 will once again serve as a staging point for Corsair belligerence. The GMG must tighten their patrols and safeguard their investment, just as the Core pours resources and personnel into its new source of shareholder dividends. Both know that it is only a matter of time until the Corsairs make a serious attempt, regardless of how far away the nearest resupply may be. Even though the project is already "too big to fail" according to the more optimistic directors, any damage sustained by the depot would have to be made good by even more credits. More than one career, and no small amount of lives hangs in the balance of the upcoming conflict. Ultimately, only the efforts of the contracted haulers and engineers will make the biggest difference for the future of Bora Bora, but only if they are allowed to ply their trades in peace.


DETAILS


Siege Details:
  • The growing Bora Bora construction site will be defended by two reinforced weapons platforms and the Bissau, newly refitted after its Kappa adventure.
  • The Bissau has event armor and guns, cannot dock, and retains its health if not destroyed. It will be flown by staff.
  • The health of these assets will depend on the amount of supplies delivered to Fiji during the run-up to the siege.
  • All of these assets MUST be destroyed before Bora Bora becomes vulnerable.
  • All assets, including Bora Bora, take damage from all sources.
  • The Core and Corsairs will each be able to register three heavy capital ships to use during sieges. Registered ships: Core: WV-Kontrol, WV-Jetta, WV-Sculptor | Corsairs: TBD, TBD, TBD.

Trade Details:
  • The Core will source a number of critical supplies to Prison Liner Fiji to support the ongoing construction. Notably, Fiji is not accessible by large transports.
  • All bonuses increase by 50% during "active hours".

    [+]Fiji Weapon Platform Deliveries
    Requires purchasing from anywhere in Kusari or Rheinland, and delivering to Prison Liner Fiji.
    • Construction Machinery - $210 bonus: 50k units (per platform)
    • Industrial Materials - $210 bonus: 50k units (per platform)

    [+]Fiji Bissau Deliveries
    Requires purchasing from anywhere in Kusari or Rheinland, and delivering to Prison Liner Fiji.
    • Ablative Armor Plating - $270 bonus: 100k units
    • Munitions - $270 bonus: 100k units

Bounties:
  • Event ids will receive a point and $400k for kills of the opposing team.
  • Ships combat docking will give up a bounty to their pursuer, given sufficient evidence.
  • All bonuses increase by 50% during "active hours".

Rule Changes:
  • Corsairs can attack Core and GMG Trade Ships within their ZOI.
  • Core and GMG Trade Ships docking with event commodities during a hostile encounter ARE considered to be "killed".
  • During sieges, only cruisers and below are allowed in Sigma-17, except for registered ships.
  • During sieges, Corsairs respawn every 10 minutes, Core and GMG respawn every 15 minutes.
  • During sieges, POBs will not be available in Sigma-17.

Rewards:
Points may be combined across any characters on the same config given the approval of everyone involved. To check your score, download this file.

Custom Title
Requires an INRP write-up about the event from the point of view of your character. Can be submitted as a report within a relevant faction channel, or as part of a story thread.

Core Omicron exports
Requires spending trade points at the following rate:
[+]Commodity Rewards
  • APM Advanced Hardware: 20 / point
  • Artifacts: 4 / point
  • Azurite Gas: 1 / point
  • Energy Field Equipment: 20 / point
  • Exotic Systems: 1 / 120 points
  • Iridium: 1 / point
  • Xeno Relics: 1 / 5 points

Codenames
Requires spending kill points at the following rate:
[+]Codename Rewards
1 point
  • 300,000 credits
4 points
  • AHRIMAN (4x)
  • ASURAS (2x)
  • ARCHANGEL (4x)
  • BLOODSTONE (4x)
  • BLUE BLAZE (4x)
  • CERBERUS (4x)
  • CLAYMORE (4x)
  • DARK BLOSSOM (4x)
  • DEFILER (4x)
  • DELUSION (4x)
  • DIAMONDBACK (4x)
  • DULZIAN (4x)
  • EXCALIBUR (4x)
  • GARNET (4x)
  • GOLDEN BLADE (4x)
  • GUARDIAN (4x)
  • HAMMERFALL (4x)
  • HEIMDALL (4x)
  • HELLION (4x)
  • IRON HAMMER (4x)
  • JADE (4x)
  • KINTANO (4x)
  • LAZURITE (4x)
  • MALACHITE (4x)
  • MEDUSA (4x)
  • ONYX (4x)
  • PHOENIX (4x)
  • PROMETHEUS (4x)
  • RAGNAROK (4x)
  • SILVER FIRE (4x)
  • SOLARIS (4x)
  • TANZANITE (4x)
  • TARANIS (4x)
  • THORS HAMMER (4x)
  • TWILIGHT (4x)
6 points
  • THUNDERWAVE
  • TDGWM5K
  • SUPERSONIC
  • ACROBATIC
  • FEUERBALL
  • QUASAR
  • TREMOR
  • MELES
  • BEOWULF
  • FROSTBITE
  • LAMIA
  • ROSETHORN
  • TRIPLETTE
  • WILD FIRE
  • STELLAR
  • HOWLER
  • SURIEL
9 points
  • DOOM Gunboat Turret
  • QUAKE Gunboat Turret
  • IFRIT Gunboat Turret
  • Gunboat Railgun
12 points
  • Cruiser Blaster
  • Cruiser Ion Blaster
  • Cruiser Mauler
  • Cruiser Repeater
  • Cruiser Railgun
  • Cruiser Crimson Blaster
  • Cruiser Heavy Autocannon
24 points
  • Battlecruiser PPAC
  • Battlecruiser Breaker Turret
  • Battlecruiser Moonfire Turret
  • Battlecruiser Novaspear Turret
  • Battlecruiser Dual Railgun Turret
  • Battlecruiser Particle Repeater
  • Battlecruiser Revenant Cannon
  • Battlecruiser Hailfire Turret
  • Battlecruiser Kinetic Cannon
  • Battlecruiser Revenant Cannon

  • Battleship Volley Cannon
  • Battleship EMP Dissipation Field
  • Battleship EMP Flak Turret
  • Battleship Heavy Ion Blaster
  • Battleship Sledge Turret
  • Battleship Gale Cannon
  • Battleship Thumper Turret
  • Battleship Dual Gatling Laser
  • Battleship Autopulse Turret
  • Battleship Terminator Turret
  • Battleship Kinetic Turret
  • Battleship Mass Driver Battery
  • Battleship Heavy Railgun

Faction Rewards
Kills by tagged ships on the config will be summed, allowing people to request various asset, mechanical, and/or flavor rewards. Faction leaders should pm @Barrier with the final details. All faction rewards require inrp write-ups from the relevant faction, and accumulation of event points in relation to the magnitude of the reward.
Factions currently eligible for this reward (must be on the tracker and have an info page by event end): DTR-, [TBH], GMG|, <ARM>

Character Rewards
Established characters have access to a "lesser" version of the above faction reward, and will be placed on an allied config. Players should pm @Barrier to figure out the final details. You are encouraged to register your character in-advance, but this is only necessary if you want to be added to a config.
Characters currently eligible for this reward (must be named and have existed for at least two months by event end): TBA


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