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(06-22-2016, 06:08 PM)Shryke Wrote:
(06-22-2016, 05:45 PM)Croft Wrote: By that train of thought why have factions at all? We should just have Freelancer and Pirate ID's since one character flying around is superior.
Yes, but by your train of thought we should remove all non-faction IDs.
Surely house civilian fighter guns being 100% compatible with the generic pirate ID are not going to be the death of unlawful factions.
Can we make them 100% on the Freelancer ID too though?
(06-22-2016, 05:45 PM)Croft Wrote: By that train of thought why have factions at all? We should just have Freelancer and Pirate ID's since one character flying around is superior.
Yes, but by your train of thought we should remove all non-faction IDs.
Surely house civilian fighter guns being 100% compatible with the generic pirate ID are not going to be the death of unlawful factions.
Limitation does not equal removal, nor am I saying it would cause the death of factions, only harm them. Kindly keep the hyperbole to a minimum if you wish to actually discuss the topic.
(06-22-2016, 07:34 PM)Croft Wrote: Kindly keep the hyperbole to a minimum if you wish to actually discuss the topic.
(06-22-2016, 05:45 PM)Croft Wrote: By that train of thought why have factions at all? We should just have Freelancer and Pirate ID's since one character flying around is superior.
n00bl3t Wrote:I'd like to think there's an actual explanation for this post
maybe the one i provided ? bombers/gb don't need faction weapons and those should be flew with the pirate id because it'd better against a transport..
you want to look silly pirating a transport in a fighter? sure..do that ,but either the transport will manage to dock or kill you before he reaches the npc base
and then there's the...codenames...if you like to fly fighters you'll aim for that(aesthetics or something you feel comfortable aiming in,speed and such..)
People want to believe that God has a plan for them.
They don't wanna believe that anyone else does..
n00bl3t Wrote:I'd like to think there's an actual explanation for this post
maybe the one i provided ? bombers/gb don't need faction weapons and those should be flew with the pirate id because it'd better against a transport..
you want to look silly pirating a transport in a fighter? sure..do that ,but either the transport will manage to dock or kill you before he reaches the npc base
and then there's the...codenames...if you like to fly fighters you'll aim for that(aesthetics or something you feel comfortable aiming in,speed and such..)
This thread is about the Pirate ID using house civilian weapons, not faction weapons. House civilian weapons which are available to the Freelancer ID at 100% but not the Pirate ID.