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  5.3 - Hotfix 5
Posted by: jammi - 09-05-2025, 08:16 AM - Forum: Patch Notes - Replies (2)


Discovery Freelancer 5.3 "Singularity" - Hotfix 5 Patch Notes
September 3rd - September 4th 2025


USEFUL LINKS
  1. Discovery 5.3 Dev Diary #3 - Announcement Trailer, Systems, Story, and More - Systems, Story, and More
  2. Discovery Freelancer 20th Anniversary Celebration - Special event celebrating the 20 year anniversary of the DIscovery mod
  3. 5.3 main release patch notes
  4. 5.3 hotfix 1 patch notes
  5. 5.3 hotfix 2 patch notes
  6. 5.3 hotfix 3 patch notes
  7. 5.3 hotfix 4 patch notes

ART / MODELS

BALANCE

ECONOMY / POBs

ENCOUNTERS / NPCS

FLHOOK / CODING
- Added: Hostile objects no longer add a red arrow to the sides of your screen if they are non-targetable or parented to another object.

INFOCARDS
- Fixed: Infocard for The Pit, in Omega-55.
- Fixed: Removed the Bri'ish from several infocards and rumours.

SERVER ADMINISTRATION / CONFIGS

SYSTEMS
- Fixed: Gravity-related crashes in Omega-97
- Fixed: Several clipping / texture issues with The Pit in Omega-55.

Developers:
@Aingar - Coding
@Alex. - Keeping It All Running
@Antonio - Art, Systems, NPCs, Infocards
@Grumblesaur - Infocards
@Haste - Art, Balance, Economy
@jammi - Infocards, Systems, NPCs
@Laz - Coding
@Kauket - Art
@pillow - Balance
@Sombs - Systems
@Titan* - Art, NPCs
@Treewyrm - Art



  5.3 - Hotfix 4
Posted by: Antonio - 09-03-2025, 10:36 PM - Forum: Patch Notes - Replies (19)


Discovery Freelancer 5.3 "Singularity" - Hotfix 4 Patch Notes
September 1st - September 3rd 2025


USEFUL LINKS
  1. Discovery 5.3 Dev Diary #3 - Announcement Trailer, Systems, Story, and More - Systems, Story, and More
  2. Discovery Freelancer 20th Anniversary Celebration - Special event celebrating the 20 year anniversary of the DIscovery mod
  3. 5.3 main release patch notes
  4. 5.3 hotfix 1 patch notes
  5. 5.3 hotfix 2 patch notes
  6. 5.3 hotfix 3 patch notes

ART / MODELS
- Changed: Better performance for fuse explosions.

BALANCE

ECONOMY / POBs
- Removed: restock module recipe (this is a core POB functionality, no module required).

ENCOUNTERS / NPCS
- Changed: Consul encounter in Omega-43 balance changed.
- Changed: Balance of Deep Omega Anomalies.
- Changed: Pelican added to Freelancer faction spawn pool.
- Changed: Pirate Transport updated to spawn in Armored Trade encounter types.

FLHOOK / CODING
- Changed: DSLauncherV2: Will allow the player to launch the game/switch accounts when patch server is unreachable.
- Removed: borderless checkbox in FLUF settings, the main suspect in the 'Black Screen' era.
- Removed: shield color customization in FLUF until shield on/off toggle is moved into FLUF itself.

INFOCARDS
- Added: Infocards to Planet Veracruz's two moons.
- Fixed: GCSW HQ typo.

SERVER ADMINISTRATION / CONFIGS

SYSTEMS
- Added: Patrol paths leading to the Deep Omega entrances.
- Added: Narrow exclusion zones around the patrol paths leading to the Deep Omega entrances.
- Added: Exclusion zones around the Deep Omega entrances in normal Omegas.
- Added: Mining zone markers to the Deep Omega spots that should have them.
- Added: Copernicus battle music.
- Added: Deep Omega Encounters' infocards.
- Changed: Farmable wrecks' timers increased.
- Changed: Removed all tradelane disruptions for the time being. Some of them will be re-added in the future in specific places such as the border worlds once the concept is more polished.
- Changed: Fischer starsphere background stars.

- Changed: Omicron Delta:
- Changed: Durban Station model updated.
- Changed: Yaren Base fully converted into Orbital Terminal / mooring fixture for Nauru.
- Changed: Nauru local area NPC spawn composition adjusted.
- Changed: Dabadoru Base model updated.
- Changed: Kiribati Field density increased, fog added.
- Changed: Delta Battlezone adjusted to improve NPC spawn composition, and allow endless spawns.

- Fixed: Planet Timbuktu jumphole too close to the planet, sometimes unintentionally killing players.
- Fixed: Restored gravity to intended zones in Omega-97 and Timbuktu, which were accidentally removed in the previous hotfix.
- Fixed: Deep Omega NPCs' density reduced by half. Wild IFF spawn ratio increased compared to other valid spawns.
- Fixed: Intrepid Maiden spawning hostile cruisers on top of players.
- Fixed: Missing Tau-23 ambient radiation zone.
- Fixed: Incorrectly referenced station piece on Arranmore.
- Removed: King Charles dancing entry screen.
- Removed: Jammi.

Developers:
@Aingar - Coding
@Alex. - Keeping It All Running
@Antonio - Art, Systems, NPCs, Infocards
@Grumblesaur - Infocards
@Haste - Art, Balance, Economy
@jammi - Infocards, Systems, NPCs
@Laz - Coding
@Kauket - Art
@pillow - Balance
@Sombs - Systems
@Titan* - Art, NPCs
@Treewyrm - Art



  5.3 - Hotfix 3
Posted by: jammi - 09-03-2025, 09:29 PM - Forum: Patch Notes - Replies (3)


Discovery Freelancer 5.3 "Singularity" - Hotfix 3 Patch Notes
August 30th - September 1st 2025


USEFUL LINKS
  1. Discovery 5.3 Dev Diary #3 - Announcement Trailer, Systems, Story, and More - Systems, Story, and More
  2. Discovery Freelancer 20th Anniversary Celebration - Special event celebrating the 20 year anniversary of the DIscovery mod
  3. 5.3 main release patch notes
  4. 5.3 hotfix 1 patch notes
  5. 5.3 hotfix 2 patch notes

ART / MODELS
- Changed: EM Flak impact FX.
- Changed: SNAC impact FX.

BALANCE
- Changed: Heavy Fighter strafe force increased by 10%.

ECONOMY / POBs
- Added: Rydberg Matter, Deep Omegas loot.
- Fixed: Commodity decay removed from Anomalous Alien Structure (Omega Survivor event commodity).

ENCOUNTERS / NPCS
- Added: New threats to Fischer, dropping valuable Rydberg Matter.
- Changed: Cruise Disruptor fire delay increased for Deep Omega NPCs.
- Changed: Deep Omega NPC equipment and weapons.
- Fixed: Deep Omega bomber NPC thrusters.
- Fixed: Deep Omega NPCs now use powercores.
- Fixed: Deep Omega Gallic Wild NPCs have been sent home to Tau-61.

FLHOOK / CODING
- Added: Add exit button to the FLUF config menu
- Fixed: Prevent crashing when using ALT-Enter
- Fixed: (Hopefully) fixed the "black screen crash".

INFOCARDS

SERVER ADMINISTRATION / CONFIGS

SYSTEMS
- Added: Entry points to the Deep Omegas. Three entry points exist, with one being active on any given day.
- Added: A shortcut in Omega-97 leading to Fischer, which was temporarily removed for the event.
- Added: Omega-2 unique music.
- Changed: Fischer starsphere and ambient lighting.
- Changed: Omega-97 nebula view distance reduced.
- Fixed: Battlecruiser Akhetaten invisible LOD.
- Fixed: Coronado -> Cortez Jump Gate voice line.
- Fixed: Omega-2 northeast asteroid field rock type corrected.
- Removed: Event specific wrecks and salvage zones from the Deep Omegas.

Developers:
@Aingar - Coding
@Alex. - Keeping It All Running
@Antonio - Art, Systems, NPCs, Infocards
@Grumblesaur - Infocards
@Haste - Art, Balance, Economy
@jammi - Infocards, Systems, NPCs
@Laz - Coding
@Kauket - Art
@pillow - Balance
@Sombs - Systems
@Titan* - Art, NPCs
@Treewyrm - Art


  Igiss Q&A Thread
Posted by: firesilver - 08-31-2025, 09:37 PM - Forum: News and Announcements - Replies (41)

Hello all!

As part of the 20th anniversary, we had a special opportunity to talk to @Igiss and show them some of the cool new features of the Mod all these years later.

Igiss asked if we could make a forum thread so that they can reply to any questions that they weren't able to answer during the live Q&A on the Discord Stage call (or people didn't get a chance to ask at the time).

So please ask away!

(Off topic posts will be removed)


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